Project introduction / 05 October 2026
Meet O.O.P.S.: co-op horror with a hands-on problem
By Vojin Živković · Developer of O.O.P.S.

O.O.P.S. stands for Operational Oversight & Paranormal Services. It is an independent, physics-based multiplayer co-op horror game being developed in Unreal Engine by Vojin Živković.
Your crew is part of the puzzle
The game puts physical interaction at the centre of cooperation. You can pick up, throw and carry objects, share tools and help teammates get through dangerous environments. The current prototype includes multiplayer door interactions, pressure plates, cables, welding tools and player revival.
These are situations where a teammate has something practical to do: hold an opening, carry an object or help recover another player. The comedy comes from trying to coordinate when the world is physically unpredictable.
Watch the work in progress
The footage shared on this site comes from development builds. It shows mechanics being tested rather than a finished release. Visuals, balance and individual features may change as development continues.
Watch the multiplayer pressure-plate prototype on YouTube, or see the welding tool in multiplayer.
What happens next?
O.O.P.S. is still in development. The Steam page is coming soon, so wishlisting is not available yet. There is no announced release date. This blog will be the place for gameplay spotlights and development announcements as the project moves forward.
Explore more O.O.P.S. gameplay ↗